The GBG intervention is a classroom management approach designed to improve pupil behaviour and build confidence and resilience. The game is played in groups and rewards pupils for good behaviour. More than 3,000 Year 3 pupils from 77 UK schools took part in a randomised controlled trial of GBG over two years. Around a quarter of the pupils in the schools were eligible for free school meals, around a fifth were pupils with special educational needs, and 23% had English as an additional language.
The analysis indicated that, on average, GBG had no significant impact on pupils’ reading skills (effect size = +0.03) or their behaviour (concentration, disruptive behaviour and pro-social behaviour) when compared to the control group pupils. However, there was some tentative evidence that boys at risk of developing conduct problems showed improvements in behaviour.
Source: Good Behaviour Game: Evaluation report and executive summary (July 2018), Education Endowment Foundation