Low-cost tutoring boosted struggling pupils’ maths results

An evaluation of the Education Endowment Foundation trial of Tutor Trust’s affordable tuition project found that low-cost tutoring in small groups increased maths scores for disadvantaged pupils who are working below age-expected levels in maths.

One hundred and five schools in Manchester and Leeds with double the average numbers of disadvantaged pupils participated in the effectiveness trial of the Tutor Trust project from September 2016 until July 2017. The aim of the project is to improve the maths achievement of disadvantaged pupils by providing small-group tutoring sessions with trained university students and recent graduates.

Year 6 pupils (ages 10–11) who were struggling with maths were selected by their teacher to receive extra support from Tutor Trust tutors, should their school be randomly allocated to the intervention group. The selected pupils in the intervention schools received 12 hours of additional tuition, usually one hour per week for 12 weeks, in groups of three. Pupils in the control schools continued with normal teaching. Achievement was measured using Key Stage 2 maths scores.

The report found that children who received tutoring from Tutor Trust progressed more in maths compared to children in control schools (effect size = +0.19). Among children eligible for free school meals, the effect size was +0.25. There was also some evidence that pupils with lower prior achievement tended to benefit more from the tutoring.

Source: Tutor Trust: Affordable primary tuition evaluation report and executive summary (November 2018), Education Endowment Foundation

Grouping pupils by achievement

The Education Endowment Foundation has published an evaluation of two trials of programmes developed by the University College-London (UCL) Institute of Education investigating approaches to grouping pupils: Best Practice in Setting and Best Practice in Mixed Attainment Grouping.

The main trial, “Best Practice in Setting”, tested an intervention that aimed to get schools to improve their setting practice (grouping pupils in classes by their current achievement levels). A total of 127 schools took part in the trial, which ran over the course of two academic years. Teachers were randomly allocated to sets to prevent “lower” sets from being disproportionately assigned less-experienced teachers, while pupils in Years 7 and 8 were assigned to sets based on independent measures of achievement, rather than more subjective judgements such as behaviour and peer interactions. There were opportunities throughout the year to re-assign pupils to different sets based on their current level of achievement.

The evaluation found no evidence that the intervention improves outcomes in maths (effect size = -0.01) or English (effect size = -0.08). The process evaluation revealed mixed views from participants, and many interviewees thought that what they were being asked to do represented little change from what they already do.

The researchers noted that because school and teacher buy-in was low and attrition rates for follow-up testing were high, half of the schools in the math trial and more than half of the schools in the English trial stopped the intervention before follow-up, and this makes it difficult to conclude anything certain about the impact of Best Practice in Setting.

Source: Best practice in grouping students. Intervention A: Best practice in setting evaluation report and executive summary, (September 2018). Education Endowment Foundation

Best practice in grouping students. Intervention B: Mixed attainment grouping. Pilot report and executive summary, (September 2018). Education Endowment Foundation

Numeracy intervention for pupils struggling with maths

The Education Endowment Foundation has published an evaluation of 1stClass@Number, a 10-week numeracy intervention, delivered by teaching assistants, that provides intensive support for pupils struggling with maths.

A randomised controlled trial was conducted in 133 schools in south and west Yorkshire. Schools each nominated four children in Year 2 to participate, and the schools were then randomly assigned to either receive the intervention or to continue with normal teaching. A team from the University of Oxford evaluated the programme, which was delivered three times a week for 10 weeks in addition to normal mathematics instruction. A process evaluation collected additional data through observations, questionnaires and phone interviews.

Results showed that the intervention had a positive effect on Quantitative Reasoning Tests (effect size = +0.18) compared to pupils in the control group. Among pupils eligible for free school meals, those in the intervention group did not make any additional progress in the Quantitative Reasoning Test compared to control group pupils.

1stClass@Number seemed to have no impact on performance in end of Key Stage 1 maths tests compared to pupils in the control group. However, there was some evidence that the intervention widened the gap in Key Stage 1 maths results between pupils eligible for free school meals and their peers.

Source: 1stClass@Number: Evaluation report and executive summary (July 2018), Education Endowment Foundation

Good behaviour is no game

An evaluation conducted for the Education Endowment Foundation looked at whether the Good Behaviour Game (GBG) improved pupils’ reading skills and behaviour.

The GBG intervention is a classroom management approach designed to improve pupil behaviour and build confidence and resilience. The game is played in groups and rewards pupils for good behaviour. More than 3,000 Year 3 pupils from 77 UK schools took part in a randomised controlled trial of GBG over two years. Around a quarter of the pupils in the schools were eligible for free school meals, around a fifth were pupils with special educational needs, and 23% had English as an additional language.

The analysis indicated that, on average, GBG had no significant impact on pupils’ reading skills (effect size = +0.03) or their behaviour (concentration, disruptive behaviour and pro-social behaviour) when compared to the control group pupils. However, there was some tentative evidence that boys at risk of developing conduct problems showed improvements in behaviour.

Source: Good Behaviour Game: Evaluation report and executive summary (July 2018), Education Endowment Foundation

New guidance on preparing for literacy

The Education Endowment Foundation (EEF) has published its latest guidance report, Preparing for Literacy, which reviews the best available research to offer early years professionals practical “do’s and don’ts” to make sure all children start school with the foundations they need to read and write well.

The report considers how a wide range of different activities – like singing, storytelling and nursery rhymes – can help to develop children’s early reading. It offers seven recommendations designed to support early years professionals to improve the communication, language and early literacy skills of all their pupils – particularly those from disadvantaged homes. Previous analysis by the EEF found there was already a 4.3 month gap between poorer pupils and their classmates before school starts.

One of the recommendations focuses on parental engagement and the importance of supporting parents to understand how they can help in their child’s learning. It suggests that shared reading should be a central component for helping children to learn new words. The report also highlights the importance of high-quality interactions between adults and children to develop their communication and language skills. For example, early years professionals should make sure they talk with children – not just to them.

Source: Preparing for literacy: improving communication, language and literacy in the early years (June 2018), Education Endowment Foundation

Evaluation of computer game to teach pupils to read

The National Foundation for Educational Research (NFER) recently carried out an evaluation of a trial of the GraphoGame Rime intervention for the Education Endowment Foundation (EEF) and Wellcome Trust.

GraphoGame Rime is a computer game designed to teach pupils to read by developing their phonological awareness and phonic skills. The game is delivered in small groups supervised by a teacher or teaching assistant, with pupils working on individual devices, as the game is designed to constantly adjust the difficulty to challenge the learner at an appropriate level.

The pupil-randomised controlled trial involved 398 Year 2 pupils with low phonics skills in 15 schools in Cambridgeshire, and was designed to determine the impact of the intervention on pupils’ reading skills. The results of the evaluation found no evidence that GraphoGame Rime improved pupils’ reading or spelling test scores when compared to business-as-usual (effect size =-0.06). The intervention also showed no impact on reading or spelling test scores for pupils eligible for free school meals compared with the business-as-usual control group.

Source:  GraphoGame Rime: Evaluation report and executive summary (May 2018), Education Endowment Foundation